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“My Team Manager” is a mobile application that focuses on managing soccer team. It has an adopted idea of soccer team management concept [15]. The current operations of the mobile applications have been as follows:
The aim of the project is to create a mobile applications for managing a soccer team in Australia.
The name of the mobile application is My Team Manager is based on concept of soccer team management.
Mobile usage has been increasing in the population all over the world. Recently, mobile usage has been overcoming the use of computer for public [1]. The mobile services have been capitalizing the market in all field. The mobile application development has been more focused by different organizations [13]. The Soccer Team management company has been facing problems in the team management. Therefore this app has been hoeing in maintaining a keen approach in the team management of the soccer players [2]. This project will deliver several approaches to manage the team for the Football Australia Company. The company has been looking for proper management of the soccer players in their club.
lign: justify;">A SWOT analysis has been performed for analyzing strengths, weakness, opportunities and threats of the company.
Strengths:
Weaknesses:
Opportunities:
Threats:
Project Title: My Team Manager Date: Prepared by: |
Project Justification: Australian Football has no team management mobile applications. They have been facing team management problem. |
Product Characteristics and Requirements: This app will help in managing soccer players of the Australian soccer club. · Team Management: the mobile application will be help in maintaining the players of the team. · Training: The mobile application will help in getting notifications about training session of the team. · Matches updates: Players will be able to get updated schedule of matches in the mobile application. |
Product User Acceptance Criteria: The mobile app produced as part of this project will be considered a success of player use increases once it becomes live. Summary of Project Deliverables Project management-related deliverables: executive summary, scope statement, WBS, milestone list, schedule (Gantt chart and network diagram), cost estimate, RACI chart, quality checklist and a risk probability/impact matrix. Product-related deliverables: · Design documents: Analysis of documents and design of software has been provided using design prototypes. · Software code: The source code of the application will be handover to the Australian football after the full payment. · Documentation: All documents for the implementation and testing will be provided. · User guides: The user guides will remain the property of Australian Football after the full payment. |
Table 1: Scope Statement
The purpose of the project has been developing a mobile application that might help in managing soccer team. The mobile application will consists of several components including match schedules, training sessions and team squad selection [3]. The mobile application will help in acquiring new developments in the Australian football.
There are various assumptions made before the initiation of the mobile application.
The main purpose of the My Team Manager application id to increase the team management in the Australian football Club [8]. However, in order to achieve it, the app consists of proper development of the team. The interface has two parts for coach and players respectively. The players can get update about their matches and selection in the team. The coach will be able to maintain and select players in the team.
WBS |
Task Name |
Duration |
Start |
Finish |
Predecessors |
Resource Names |
0 |
Project management on Soccer Team Management |
90 days |
Mon 9/3/18 |
Fri 1/4/19 |
|
|
1 |
Project planning phase |
11 days |
Mon 9/3/18 |
Mon 9/17/18 |
|
|
1.1 |
Conversation with project team members |
3 days |
Mon 9/3/18 |
Wed 9/5/18 |
|
Project manager |
1.2 |
Development of project proposal |
2 days |
Thu 9/6/18 |
Fri 9/7/18 |
2 |
Project planner |
1.3 |
Creating agreement for project |
3 days |
Mon 9/10/18 |
Wed 9/12/18 |
3 |
Project manager, Project planner |
1.4 |
Identifying stakeholders of the project |
2 days |
Thu 9/13/18 |
Fri 9/14/18 |
4 |
Project manager |
1.5 |
Approval of project plan |
1 day |
Mon 9/17/18 |
Mon 9/17/18 |
5 |
Project manager ,Project planner |
2 |
Mobile application design |
25 days |
Tue 9/18/18 |
Mon 10/22/18 |
|
|
2.1 |
Gathering ideas for initial stage |
4 days |
Tue 9/18/18 |
Fri 9/21/18 |
6 |
Application manager |
2.2 |
Client review |
3 days |
Mon 9/24/18 |
Wed 9/26/18 |
8 |
Project manager |
2.3 |
Revising the design of the project |
5 days |
Thu 9/27/18 |
Wed 10/3/18 |
9 |
Application manager, Developer |
2.4 |
Undertaking feasibility study |
3 days |
Thu 10/4/18 |
Mon 10/8/18 |
10 |
Financial manager |
2.5 |
Analyzing budget for the project |
5 days |
Tue 10/9/18 |
Mon 10/15/18 |
11 |
Financial manager |
2.6 |
Undertaking meeting for project kick-off |
4 days |
Tue 10/16/18 |
Fri 10/19/18 |
12 |
Developer, Project manager, Project planner |
2.7 |
Approval for final design |
1 day |
Mon 10/22/18 |
Mon 10/22/18 |
13 |
Project manager |
3 |
Coding |
15 days |
Tue 10/23/18 |
Mon 11/12/18 |
|
|
3.1 |
Prototype construction |
3 days |
Tue 10/23/18 |
Thu 10/25/18 |
14 |
Application manager, Coder, Database administrator, Developer |
3.2 |
Development of database |
5 days |
Fri 10/26/18 |
Thu 11/1/18 |
16 |
Application manager, Database administrator |
3.3 |
Validation of code |
4 days |
Fri 11/2/18 |
Wed 11/7/18 |
17 |
Application manager, Database administrator, Coder |
3.4 |
Cross-browser testing |
3 days |
Thu 11/8/18 |
Mon 11/12/18 |
18 |
Tester |
4 |
Optimization |
4 days |
Tue 11/13/18 |
Fri 11/16/18 |
|
|
4.1 |
Mobile content build |
2 days |
Tue 11/13/18 |
Wed 11/14/18 |
19 |
Application manager, Coder, Database administrator, Developer |
4.2 |
Navigation structure |
1 day |
Thu 11/15/18 |
Thu 11/15/18 |
21 |
Application manager, Coder, Developer |
4.3 |
Site content pages |
1 day |
Fri 11/16/18 |
Fri 11/16/18 |
22 |
Application manager, Coder, Developer |
5 |
User experience |
28 days |
Mon 11/19/18 |
Wed 12/26/18 |
|
|
5.1 |
Updating details for Mobile page login |
2 days |
Mon 11/19/18 |
Tue 11/20/18 |
23 |
Application manager, Database administrator, Developer |
5.2 |
Updating project details |
3 days |
Wed 11/21/18 |
Fri 11/23/18 |
25 |
Database administrator, Developer |
5.3 |
Presentation display for program |
3 days |
Mon 11/26/18 |
Wed 11/28/18 |
26 |
Application manager, Coder, Database administrator, Developer |
5.4 |
Project requirement |
10 days |
Thu 11/29/18 |
Wed 12/12/18 |
27 |
|
5.5 |
Accessing Mobile application |
3 days |
Thu 12/13/18 |
Mon 12/17/18 |
28 |
Application manager, Coder, Database administrator |
5.6 |
Estimation of software as well as hardware needs |
4 days |
Tue 12/18/18 |
Fri 12/21/18 |
29 |
Application manager, Developer |
5.7 |
Review and testing |
3 days |
Mon 12/24/18 |
Wed 12/26/18 |
30 |
Tester |
6 |
Project closure phase |
7 days |
Thu 12/27/18 |
Fri 1/4/19 |
|
|
6.1 |
Assesment of risk |
3 days |
Thu 12/27/18 |
Mon 12/31/18 |
31 |
Tester |
6.2 |
Quality management |
3 days |
Tue 1/1/19 |
Thu 1/3/19 |
33 |
Qulaity analyst |
6.3 |
Final review |
1 day |
Fri 1/4/19 |
Fri 1/4/19 |
34 |
Project planner |
The output of the project is a well-established team management of the soccer club in Australia. The Australian football has been able to manage their players in a functional manner [10]. The players have been getting proper information about their training sessions and next matches schedules. This has been a great achievement for the Australian Soccer Club.
Milestones |
Initial estimated completion date |
Client signing off on specifications |
17/09/18 |
Prototype selection |
23/10/18 |
Client sign off on prototype |
11/08/18 |
Part Payment from client |
31/09/18 |
Mobile page content inserted |
19/11/18 |
Functionality of application fully tested |
27/12/18 |
Delivery of final product |
01/01/19 |
Final payment |
01/04/18 |
Table 2: Milestone list
Figure 1: Work Breakdown Structure
(Source: Created by Author)
WBS Categories |
Cost |
Project management on Soccer Team Management |
$42,280.00 |
Project planning phase |
$4,800.00 |
Talk with project team members |
$1,200.00 |
project proposal development |
$400.00 |
Project agreement |
$1,800.00 |
Identifying stakeholders of project |
$800.00 |
Approval of project plan |
$600.00 |
Web application design |
$10,560.00 |
Collecting views for initial stage |
$960.00 |
Review of the client |
$1,200.00 |
Revising design of project |
$2,400.00 |
Initiation of feasibility study |
$840.00 |
Analyzing budget for project |
$1,400.00 |
Conducting meeting for project kick-off |
$3,360.00 |
final design Approval |
$400.00 |
Coding |
$10,040.00 |
Construction of prototype |
$3,240.00 |
Database Development |
$2,600.00 |
Code Validation |
$3,360.00 |
Testing of Cross-browser |
$840.00 |
Optimization |
$3,760.00 |
Mobile content build |
$2,160.00 |
structure of navigation |
$800.00 |
Mobile content pages |
$800.00 |
User experience |
$11,600.00 |
Updating details for Mobile page login |
$1,520.00 |
Updating project details |
$1,560.00 |
Presentation display for program |
$3,240.00 |
Project requirement |
$0.00 |
Accessing web application |
$2,520.00 |
Estimation of software and hardware needs |
$1,920.00 |
Review and testing |
$840.00 |
Project closure phase |
$1,520.00 |
Assessment of risk |
$840.00 |
Quality management |
$480.00 |
Final review |
$200.00 |
Table 3: Cost Estimate
The project is expected to be finished in 90 days. It is estimate that project will start in 3rd September 2018 and end on 1st January 2019. The last week of the project is to be spent on comprehensive technical support and staff training with the completion date [17]. Complete details of tasks duration, estimation, task dependencies and milestone have been shown in the Gantt chart below.
Figure 1: Gantt Chart
The benefits of outputs from the deliverables and stakeholders are provided below:
Name |
Outputs/ Benefits |
Australian Football Club |
· Higher profits · Higher exposure · Increase in recruitments of new talents |
Team |
· Successfully completed project · Increased confidence and reputation for company |
Player |
· Player can access information 24/7 · Players can get notification about their trainings and scheduled matches. |
Table 4: Stakeholders
Project management on Soccer Team Management |
Chiranjiv Aacharya (Tester) |
Manpreet Kaur and Jaimin Patel (System analyst) |
Radhika and Gurpreet Kaur (Web developer/ graphic designer) |
Vincy Vincent (Project manager/ Superviser) |
Project planning phase |
- |
- |
- |
- |
Talk with project team members |
|
R, C |
I |
A |
project proposal development |
|
R, C |
I |
A |
Project agreement |
|
R, C |
|
A |
Identifying stakeholders of project |
|
R, C |
|
A |
Approval of project plan |
|
R, C |
I |
A |
Web application design |
|
R, A, C |
|
I |
Collecting views for initial stage |
|
R, C |
I |
A |
Review of the client |
- |
- |
- |
- |
Revising design of project |
|
C |
R, A |
I |
Initiation of feasibility study |
|
C |
R, A |
I |
Analyzing budget for project |
|
C |
R, A |
I |
Conducting meeting for project kick-off |
|
C |
R, A |
I |
final design Approval |
|
R |
I |
C, A |
Coding |
|
C |
R, A |
I |
Construction of prototype |
|
|
R, A, C |
I |
Database Development |
- |
- |
- |
- |
Code Validation |
|
|
R, C |
A, I |
Testing of Cross-browser |
|
|
R, C |
A, I |
Optimization |
|
|
R, C |
A, I |
Mobile content build |
|
|
R, C |
A, I |
structure of navigation |
|
|
R, C |
A, I |
Mobile content pages |
|
|
R, C |
A, I |
User experience |
|
|
R, C |
A, I |
Updating details for Mobile page login |
|
R, C |
I |
A |
Updating project details |
|
|
R, C |
A, I |
Presentation display for program |
|
|
R, C |
A, I |
Project requirement |
|
|
R, C |
A, I |
Accessing web application |
|
|
R, C |
A, I |
Estimation of software and hardware needs |
|
|
R, C |
A, I |
Review and testing |
|
|
R, C |
A, I |
Project closure phase |
|
C,I |
R, C |
A, I |
Assessment of risk |
|
C,I |
R, C |
A, I |
Quality management |
I |
C,I |
R, A, C |
I |
Final review |
- |
- |
R, A, C |
- |
Table 5: RACI Chart
Checklist 1:
Purpose: Ensuring the requirement specification meets that have been required by the client.
Checklist 2:
Purpose: Ensuring the prototype of the home page and secondary pages meeting requirement specification.
Figure 3: Network Diagram
ID No. |
Rank |
Risk |
Root Cause |
Probability |
Impact |
Risk-1 |
5 |
Client is not able to make decision |
Client not sure of what is required |
Low |
Medium |
Risk-2 |
1 |
Project timeline is underestimated |
Time consuming tasks overlooked. |
Medium |
High |
Risk-3 |
6 |
Stakeholders does not have right to take decisions. |
Challenges from the client side |
Low |
Medium |
Risk-4 |
7 |
Code errors create challenges |
Insufficient data from ISP regarding their facilities. |
High |
Low |
Risk-5 |
4 |
Client is not able to specify details properly |
Client is unaware of the requirements. |
Medium |
High |
Risk-6 |
2 |
The client does not like the prototype |
Client's specifications not fully met or client has different ideas |
Medium |
Low |
Risk-7 |
3 |
The client does not like the final product |
Expected Outcome is not same as real outcome. |
High |
High |
Table 6: Risk Chart
Probability |
High |
Risk 4 |
Risk 7 |
Risk 7 |
Medium |
Risk 2, Risk 9 |
Risk 5, Risk 6 |
Risk 2, |
|
Low |
Risk 1, Risk 3, Risk 4, Risk 6 |
Risk 1, Risk 3, |
Risk 10, Risk 5, Risk 7 |
|
|
|
Low |
Medium |
High |
|
|
Impact |
Table 7: Probability Impact Matrix
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